AI Insights · Timothy · January 2023
Top 5 Squad RPG Apps on iOS in the US - Q4 2022
In Q4 2022, the top 5 squad RPG apps on iOS in the US showed varied trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
In Q4 2022, the top 5 squad RPG apps on iOS in the United States displayed diverse trends in their weekly downloads, revenue, and active user metrics. Below is a breakdown of their performance based on data from Sensor Tower.
X-HERO from BINGCHUAN NETWORK saw a significant fluctuation in weekly downloads, starting strong with around 210K downloads at the end of September and peaking mid-October at approximately 552K. However, it experienced a steep decline, ending December with just 17.5K downloads. Weekly revenue showed a steady increase early in the quarter, peaking at nearly $973K in late November, before declining to around $840K by the end of December. Active users followed a similar trend, peaking at about 564K in mid-October and gradually decreasing to 243K by the end of the year.
Hero Clash by 9z Games launched in late November and quickly gained traction. Weekly downloads surged to 244K in early December but dropped sharply to just 320 by the end of the month. Revenue also saw growth, reaching over $51K in mid-December before falling to around $5.8K in the last week of December. Active users peaked at approximately 223K in early December but declined to 80K by the end of the quarter.
GODDESS OF VICTORY: NIKKE from Level Infinite demonstrated strong initial performance with weekly revenue peaking at about $1.88M in early November. Despite a decline, it maintained a stable revenue of around $769K by the end of December. Downloads started at approximately 142K in late October, dropping to around 16K by the end of the year. Active users peaked at 104K in early November, showing a minor decline and stabilizing around 68K by late December.
Hero Wars: Alliance by Nexters Global saw a consistent rise in weekly downloads, starting at around 8.4K at the end of September and reaching over 105K by the last week of December. Revenue showed volatility, peaking at approximately $861K in late October and fluctuating to around $458K by the end of December. Active users increased steadily, starting at 57K and reaching about 124K by the end of the quarter.
Gacha Club from Lunime Inc. maintained steady weekly downloads throughout Q4, peaking at around 40.6K in late December. Active users remained relatively stable, with minor fluctuations, starting at approximately 542K and ending at 508K by the end of the quarter.
This data from Sensor Tower reveals the dynamic nature of the squad RPG category on iOS in the US, highlighting how different apps perform over time. For more insights, visit Sensor Tower.